pl_goldheistcanyon_final_v10

Discussion in 'Maps' started by Kill_the_Bug, Mar 12, 2017.

  1. Kill_the_Bug

    Kill_the_Bug Well-Known Forum Member

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  2. M3R71N

    M3R71N Here for the Beer

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    Just added v9.
     
  3. Kill_the_Bug

    Kill_the_Bug Well-Known Forum Member

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  4. M3R71N

    M3R71N Here for the Beer

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    Final version 7 - part 3 is up ;)
     
  5. Kill_the_Bug

    Kill_the_Bug Well-Known Forum Member

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    No more changes coming
     
  6. M3R71N

    M3R71N Here for the Beer

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    The lastest version v11 is up and running.
     
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  7. Kill_the_Bug

    Kill_the_Bug Well-Known Forum Member

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    - Have fixed blue spawndoors in stage 1 had the reset timer set to 1 instead of zero which is why some of you were getting stuck in the doors
    - Am looking at adjusting the spawnrooms for stage 2 to help balance the instant respawn format that we play - will also be adjusting the final point to the stage.
    - last stage final point is being reworked a bit again for balance in the instant respawn world.
    - have been placing in more directional arrows since I've been hearing comments about getting lost.
    Aslo ig you guys want any more changes to be made - let me know.

    No idea for a release - finding time is now hard to do.
     
    Last edited: Jan 1, 2018

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