Significant Otter asked me about this not too long ago, so I thought I'd make a quick post on the elusive pyro-bunny... There are exhaustive guides on how to rocket jump and sticky jump, but nothing is more devastating than pyro hops. Leap over obstacles, confuse opponents, and terrify your enemies as a flying pyro! Just like rocket jumps, there are shades of grey with pyro hops. I've found that you don't go high enough to really need to control the jump, so I keybound the hop to make it less likely to fail when drunk. On the other hand, this means that you can go from ground pyro to flying pyro just by changing a few files around. Goal Keybind pyro hops to middle-click (mouse 3) when you're a pyro Automatically load binding when you change classes Assumptions You're using Windows 7 or newer You're using an administrator-level account TF2 is installed in a non-fucky way You're not completely incompetent Find your TF folder On my recently reinstalled stock Windows 10 64-bit system, the folder was: Note: If your TF folder is somewhere else or on another drive you'll need to make changes to the paths below! Navigate to this folder Right-click within the folder, and create a new Text Document Name it pyro.txt Open it in Notepad or Notepad++ Add this text to the new file: Feel free to change Mouse3 to whatever you want. I prefer the middle-click. Save the file Rename the .TXT to .CFG Hit Windows+R to bring up the Run dialog box Copy and paste this and hit OK: Note: Since the file is no longer a .txt file it becomes difficult to make future modifications with Notepad. Notepad++ adds a shell extension so you can right-click a file and say "Edit with Notepad++" which makes dealing with these files much easier. What about soldiers? Can you do the same thing with soldier.cfg? Absolutely. You can still make precision rocket jumps manually, but the middle-mouse (or whatever you use) will be an instant, high rocket jump. To copy the pyro.cfg to soldier.cfg: Using the binding When you load your pyro, the pyro.cfg will load as a supplement to your regular bindings, and if you look downward, and press the middle-mouse (or again, whatever you choose) you'll hop. You won't get very far with the shotgun , so use something in the flare gun family. I prefer the Flare Gun because it fits my play style. I can get high enough to go over most things. The Detonator will get you almost as high as a soldier. For example, on Frontier as RED, a Detonator hop will allow you to get to places like up and over the ledges BLU typically fires down from, at the first cap. If you create a soldier.cfg using the same methodology, make sure you look down otherwise it'll just look like an awkward duck and fire. Great for the one-off rocket jumps! May all your spy kills be Faceless, and your Scout kills be Clutch! Have fun!